| 000 | 02575nam a2200625 c 4500 | ||
|---|---|---|---|
| 001 | BV046774061 | ||
| 003 | DE-604 | ||
| 005 | 20240305113104.0 | ||
| 010 | _a016940932 | ||
| 020 | _a9780062472502 | ||
| 020 | _a006247250X | ||
| 035 | _a(DE-599)BVBBV046774061 | ||
| 040 |
_aDE-604 _bger _erda _cGESM |
||
| 041 | 0 | _aeng | |
| 044 |
_axxu _cUS |
||
| 049 | _aDE-M336 | ||
| 050 | 0 | _aQA76.6 | |
| 082 | 0 |
_a005.1 _223 |
|
| 100 | 1 |
_aGonzales, Andrea _eVerfasser _4author. |
|
| 240 | 0 | 0 | _aGirl code |
| 245 | 0 | 0 |
_aGirl code : _bgaming, going viral, and getting it done / _cAndrea Gonzales and Sophie Houser. |
| 250 | _aFirst edition | ||
| 260 |
_aNew York, NY : _bHarperCollins, _cc2017. |
||
| 300 |
_a264 pages. _billustrations _c22 cm |
||
| 520 | _aThe teenage phenoms behind the viral video game Tampon Run share the story of their experience at Girls Who Code and their rise to fame, plus a look at starts-ups, women in tech, and the power of coding. This book includes bonus content to help you get started coding | ||
| 521 | 1 | _aAges 13-17 | |
| 650 | 1 | 0 | _aJuvenile works / fast / (OCoLC)fst01411637 |
| 650 | 1 | 0 | _aYOUNG ADULT NONFICTION / Biography & Autobiography / Women / bisacsh |
| 650 | 1 | 0 | _aYOUNG ADULT NONFICTION / Computers / Programming / bisacsh |
| 650 | 1 | 0 | _aYOUNG ADULT NONFICTION / Technology / Electricity & Electronics / bisacsh |
| 650 | 1 | 0 | _aComputer programming / fast / (OCoLC)fst00872390 |
| 650 | 1 | 0 | _aPython (Computer program language) / fast / (OCoLC)fst01084736 |
| 650 | 1 | 0 | _aVideo games / Design / fast / (OCoLC)fst01166425 |
| 650 | 1 | 0 | _aWomen computer programmers / fast / (OCoLC)fst01177520 |
| 650 | 1 | 0 |
_aWomen computer programmers _vJuvenile literature |
| 650 | 1 | 0 |
_aVideo games _xDesign _vJuvenile literature |
| 650 | 1 | 0 |
_aComputer programming _vJuvenile literature |
| 650 | 1 | 0 |
_aPython (Computer program language) _vJuvenile literature |
| 650 | 1 | 0 | _aProgramming (Computers) |
| 650 | 1 | 0 | _aVideo games |
| 650 | 1 | 0 | _aYOUNG ADULT NONFICTION / Biography & Autobiography / Women |
| 650 | 1 | 0 | _aYOUNG ADULT NONFICTION / Computers / Programming |
| 650 | 1 | 0 | _aYOUNG ADULT NONFICTION / Technology / Electricity & Electronics |
| 650 | 1 | 0 | _aComputer programming |
| 650 | 1 | 0 | _aPython (Computer program language) |
| 650 | 1 | 0 | _aVideo games |
| 650 | 1 | 0 | _aWomen computer programmers |
| 650 | 1 | 0 |
_aProgrammiersprache _2gnd |
| 650 | 1 | 0 |
_aProgrammiererin _2gnd |
| 650 | 1 | 0 |
_aVideospiel _2gnd |
| 650 | 1 | 0 |
_aProgrammierung _2gnd |
| 655 | 0 |
_aJugendbuch _2gnd-content |
|
| 700 | 1 |
_aHouser, Sophie _eVerfasser _4aut |
|
| 942 | _cBK | ||
| 999 |
_c2817 _d2817 |
||